{display.bpp} = {16} {display.cursorMode} = {hardware} {display.deviceName} = {} {display.height} = {768} {display.width} = {1024} {editor.alphaHL} = {0.3} {editor.tintHL} = {ColorVector( 0.2, 0.2, 1 )} {editor.viewBBox} = {false} {editor.viewCameraBoundary} = {true} {editor.viewFlags} = {false} {editor.viewFloorHiding} = {false} {editor.viewGraphic} = {true} {editor.viewInvisibleEntities} = {true} {editor.viewInvisibleTiles} = {true} {editor.viewLevelDragGhosting} = {false} {editor.viewLevelGhosting} = {false} {editor.viewLevelHiding} = {false} {editor.viewOcclusion} = {false} {editor.viewOrigin} = {true} {editor.viewPlaceHeight} = {true} {editor.viewPlacementBB} = {true} {editor.viewPoly} = {false} {editor.viewRegion} = {true} {editor.viewReveal} = {false} {editor.viewRoofPopping} = {true} {editor.viewSelectedTileBB} = {true} {editor.viewTileGrid} = {true} {editor.viewTileInfo} = {true} {editor.viewZones} = {false} {game.ctbSpeed} = {1} {game.difficulty} = {0} {game.fastTurnBased} = {false} {game.formationMode} = {0} {game.friendlyFire} = {0.25} {game.languageFilter} = {false} {game.messageFlow} = {2} {game.opponentLevelOffset} = {0} {game.runMode} = {1} {game.turnBasedMulti} = {0} {game.turnBasedSingle} = {0} {game.violenceLevel} = {3} {game.violenceLocked} = {false} {misc.bonusMission} = {false} {misc.currentStyle} = {gui/def_style.cfg} {misc.keyBindings} = {keys.cfg} {misc.lastMap} = {missions/assault/uphill battle.mis} {misc.lastSave} = {} {misc.minimapZoom} = {0.13} {misc.playedIntro} = {true} {misc.playerName} = {} {misc.showMinimap} = {true} {net.allowTeamChanges} = {true} {net.allowXP} = {false} {net.bandwidth} = {4} {net.customChars} = {false} {net.gamePoints} = {10000} {net.gameTimeLimit} = {900} {net.gameTimeLimitOn} = {true} {net.lineOfSightType} = {0} {net.maxClients} = {16} {net.maxSquadMembers} = {6} {net.numGames} = {1} {net.numTeams} = {2} {net.pointsLimit} = {3} {net.spectateAlliesOnly} = {false} {net.squadSelectTime} = {120} {net.timeOfDay} = {0} {net.turnTimeLimit} = {20} {net.turnTimeLimitOn} = {false} {render.aaSprites} = {true} {render.aaTiles} = {true} {render.dynamicLight} = {true} {render.dynamicShadow} = {true} {render.smoothShade} = {true} {sound.masterVolume} = {100} {sound.mp3Folder} = {music/custom} {sound.musicVolume} = {60} {sound.provider} = {miles fast 2d positional audio} {sound.randomMp3} = {false} {sound.sfxVolume} = {100} {sound.speechVolume} = {100}