Es gibt 1 Antwort in diesem Thema. Der letzte Beitrag () ist von PoooMukkel.

  • PoooMukkel hat eine neue Datei hinzugefügt:

    Zitat

    Paint.NET ist eine Bildbearbeitungs-Software, die speziell für Windows XP und höher entworfen wurde. Das Programm wird an der Washington State University zusammen mit Hilfe von Microsoft entwickelt und war zu Beginn als kostenloser Ersatz für "MS Paint" gedacht.


    Paint.NET glänzt mit einer Oberfläche im Aero-Look für Windows Vista und 7. Die Freeware bietet jedoch weit mehr Funktionen, darunter Features, die sonst nur teuere kommerzielle Produkte bieten. So haben die Nutzer mit Paint.NET die Möglichkeit, mit mehreren Ebenen zu arbeiten, professionelle Grafik-Werkzeuge zu nutzen oder Effekte auf Bilder anzuwenden.

  • PoooMukkel hat eine neue Version hinzugefügt:

    Zitat

    Changelog V4.1.6:

    • New: Completely redone high-res icons throughout the app which match the Microsoft Office style guidelines, with native support for up to 400% scaling (384 DPI)
    • New: File -> Save All (thanks @Bruce Bowyer-Smyth!)
    • New: Turkish language
    • New: Move Layer commands are now present in the Layers menu, not just on the Layers window
    • New: Layers -> Rotate 180 (thanks @null54!)
    • New: Plugins can now use the UIScaleFactor class, which simplifies making decisions about DPI and scaling
    • Improved: Image thumbnail list at the top of the main window now reacts to horizontal mouse wheel or trackpad swiping
    • Improved: The Text Tool's "Font Size Metric" button now has a tooltip explaining it
    • Improved: When many images are open, Paint.NET now closes significantly faster (thanks @Bruce Bowyer-Smyth for the fix!)
    • Improved: File -> Open Recent now has up to 10 images (up from 8 )
    • Changed: Ctrl+Shift+F6 and +F7 will now also reset the floating window sizes for History and Layers, respectively (same if you Ctrl+Shift+Click on the button at the top-right of the main window)
    • Changed: (for plugins) EffectFlags.SingleRenderCall is deprecated. Plugins should use the new EffectRenderingSchedule.None option instead.
    • Changed: Settings -> Plugin Errors now shows up even if there are no plugin errors. This ensures consistency, especially with the newly asynchronous nature of plugin loading (otherwise there's no way to distinguish "no errors" from "not done loading plugins").
    • Fixed: Items in the File -> Open Recent menu will no longer get bigger or smaller when moving between monitors with different DPIs
    • Fixed: An icon handle was being leaked every time a dialog was opened (thanks @null54 for the fix!)
    • Fixed a crash when running GPU effects (e.g. Black & White) on very large, very tall images
    • Fixed: "Bad" plugins can no longer ruin the undo system by rendering outside of the selection (thanks @BoltBait for helping out with this!)