Was, die Steam-Version ist gepatcht? Jetzt hast du mir aber umsonst Hoffnungen gemacht. Das Spiel wird wohl nie auf Steam erscheinen.
Beitrag angepasst ... Vergessen/Übersehen nach copy/paste (aus anderem Beitrag von mir) zu ändern ... Danke
Was, die Steam-Version ist gepatcht? Jetzt hast du mir aber umsonst Hoffnungen gemacht. Das Spiel wird wohl nie auf Steam erscheinen.
Beitrag angepasst ... Vergessen/Übersehen nach copy/paste (aus anderem Beitrag von mir) zu ändern ... Danke
Hallo Compiunity,
Aliens vs. Predator 2 einer der Meilensteine in der Spiele Historie ... Noch heute ein sehr guter spannender Horror Shooter der alten Schule ... Subjektiv für mich einer der Games in meiner persönlichen Hall of Fame neben Quake z. B. was ich auch wieder angefangen habe und noch ein paar andere gute Klassiker.
Vor einiger Zeit wieder mal durchgespielt, auch für diesen Beitrag/Thema (hatte ich schon länger in Arbeit)
Vor 24 Jahren erblickte dieses Stück Software (oje ... ja wir sind alt) das Licht dieser Welt und was soll ich sagen, Gameplay, Grafik, Sound immer noch kompromisslos, atmosphärisch, beklemmend gut ... ein Kind seiner Zeit ...
Ich möchte hier meine Config/Guide mit euch teilen, um das bestmögliche herrauszuholen, zum Zocken und Genießen.
(Vanilla/Retail Versionen / Mod (bearbeitet))
[1]
- kochen │ Vor, während, nach und beim Zocken umgehend konsumieren.
[2]
-Aliens vs. Predator 2 installieren │ Retail CD Versionen auf 1.0.9.6 Patchen
-Aliens vs. Predator 2 - Primal Hunt installieren │ Kein Patch erforderlich
[Download-Versionen: N/A]
-Aliens vs. Predator 2 + Primal Hunt nicht starten.
[3]
-Map Update installieren │ https://avpunknown.com/avp2master/downloads.html
[Download "Aliens vs. Predator 2 Single Player Map Update #1"]
-Heruntergeladene "avp2_ensp1.zip" entpacken (WinRAR) │ "avp2_en_sp1.exe" als Administrator ausführen und installieren.
-Aliens vs. Predator 2 nicht starten.
[4]
-Master Patch installieren │ https://avpunknown.com/avp2master/downloads.html
[Download "AvP2 Master Server Patch 2.4 Download" │ "AvP2 Primal Hunt Master Server Patch 1.1 Download"]
-Heruntergeladene "avp2phmsinstall_2.4.zip" "avp2phmsinstall_1.1" entpacken (WinRAR) │ "AvP2SMSInstall.exe" "avp2_ph_msp_1.1.exe" als Administrator ausführen und installieren.
[In euren Installationsverzeichnissen "AVP2.exe" "PrimalHunt.exe" anpassen │ Eigenschaften öffnen im Reiter "Kompatibilität" unter Einstellungen "Programm als Administrator ausführen" Häkchen setzen "Hohe DPI-Einstellungen ändern" wählen unter "Außerkraftsetzung der hohen DPI-Skalierung" Häkchen (Anwendung) setzen/übernehmen und schliessen.]
-Aliens vs. Predator 2 + Primal Hunt 1x starten │ Im Launcher den Reiter "Display" öffnen "eure Grafikkarte" und Auflösung "1920x1440x32" wählen │ Spiel starten ("Select High Detail" wählen) Grafik/ Sound Optionen auf Max. Einstellen/speichern und beenden (V-Sync aktivieren).
[5]
-Widescreen Fix installieren │ d3dim700.zip
-Heruntergeladene "d3dim700.zip" entpacken (WinRAR) │ Datei "D3DIM700.DLL" in euer Aliens vs. Predator 2 Intallationverzeichnis kopieren.
-Aliens vs. Predator 2 1x starten │ Im Hauptmenü "Options" öffnen/schliessen und beenden. (D3DIM700.DLL wird dauerhaft aktiviert/geladen)
[6]
-Texture Pack installieren │ https://community.pcgamingwiki.com/files/file/208…e-overhaul-mod/
-Heruntergeladene "Aliens vs. Predator 2 2007 Complete Texture Overhaul (v1_1).rar" entpacken (WinRAR) │ Datei "AVP207.REZ" in euer Aliens vs. Predator 2 + Primal Hunt Intallationverzeichnis kopieren.
-Aliens vs. Predator 2 + Primal Hunt 1x starten │ Im Launcher den Reiter "Options" öffnen Command-Line "-rez AVP207.rez" (ohne"") eingeben und "Always specify these command-line parameters" Häkchen setzen/aktivieren und Launcher schliessen.
[7]
-Increase Blood Mod installieren │ https://www.moddb.com/mods/blood-n-g…-n-guts-mod-v11
[In eurem Installationsverzeichnis einen neuen Ordner erstellen │ Neu erstellten Ordner in "Blood" umbenennen]
-Heruntergeladene "BLOODNGUTSv1.1.zip" entpacken (WinRAR) │ Datei "BLODDNGUTS.REZ" in euer Aliens vs. Predator 2 > Blood Ordner kopieren. │ Datei "BLOODNGUTSPH.REZ" in euer Aliens vs. Predator 2 - Primal Hunt > Blood Ordner kopieren.
-Aliens vs. Predator 2 1x starten │ Im Launcher den Reiter "Options" öffnen Command-Line (Leerzeichen) "-rez custom/BLOODNGUTS.rez" (ohne"") hinzufügen.
-Aliens vs. Predator 2 - Primal Hunt 1x starten │ Im Launcher den Reiter "Options" öffnen Command-Line (Leerzeichen) "-rez custom/BLOODNGUTSPH.rez" (ohne"") hinzufügen.
-Aliens vs. Predator + Primal Hunt nicht starten.
[8]
-In eurem Aliens vs. Predator 2 Installationsordner "autoexec.cfg" öffnen │ Inhalt löschen und folgende Einträge reinkopieren/speichern und schließen.
"FARZ" "10000.000000"
"NUMCONSOLELINES" "0"
"LMFullBright" "0"
"SpeciesName" "Marine"
"VS_SPRITES_NOZ" "128"
"CARDDESC" "\\.\DISPLAY1"
"NormalTurnRate" "1.500000"
"MouseInvertYAxis" "0"
"MODELWARBLE" "0"
"DETAILTEXTURESCALE" "1.0"
"AutoswitchWeapons" "1"
"MAXMODELSHADOWS" "1"
"LIGHTMODELSPRITES" "1"
"DynamicLightSetting" "2.000000"
"VS_PARTICLESYSTEMS" "128"
"FOGENABLE" "0"
"ScreenFlash" "1.000000"
"HeadCanting" "1"
"ENVPANSPEED" "0.000500"
"MODELLOD" "2.000000"
"LowViolence" "0"
"OPTIMIZESURFACES" "1.0"
"RunLock" "1"
"WeaponSway" "1"
"VS_SPRITES" "512"
"OrientOverlay" "1"
"ScalingMenus" "1"
"LIGHTMAP" "1"
"DetailLevel" "4"
"VS_POLYGRIDS_TRANSLUCENT" "32"
"MouseSensitivity" "7.000000"
"SATURATE" "1"
"Sound16Bit" "1"
"FastTurnRate" "2.300000"
"BITDEPTH" "32"
"ClipSpeed" "1000.0"
"VS_MODELS_CHROMAKEY" "512"
"VS_POLYGRIDS" "32"
"FixTJunc" "1"
"SCREENWIDTH" "1920"
"Trilinear" "1"
"RENDERDLL" "d3d.ren"
"MASTERPALETTEMODE" "1.000000"
"MaxWorldPoliesToDraw" "50000"
"SpecialFX" "2.000000"
"RATEENABLE" "2"
"VS_WORLDMODELS_CHROMAKEY" "256"
"modeldist1" "150.000000"
"UpdateRateInitted" "1"
"32BITTEXTURES" "1"
"GAMMA" "1.000000"
"AspectRatio" "1"
"BulletHoles" "100.000000"
"modeldist2" "250.000000"
"ObjectiveMessages" "1"
"MuzzleLight" "1"
"EnableHints" "0"
"NumRuns" "9.000000"
"DRAWSKY" "1"
"MsgMgrTimeScale" "0.950000"
"VS_CANVASES" "32"
"modeldist3" "350.000000"
"DETAILTEXTURES" "1"
"enabledevice" "##mouse"
"UseJoystick" "1"
"VS_CANVASES_TRANSLUCENT" "128"
"MultipassGouraud" "1"
"IgnoreTaunts" "0"
"PickupIconDuration" "5.000000"
"ENVMAPENABLE" "1"
"EnvMapWorld" "1"
"MusicVolume" "50.000000"
"maxswvoices" "64.000000"
"VS_LINESYSTEMS" "128"
"multiplayer" "0"
"FORCECLEAR" "1"
"FASTLIGHT" "0"
"SoundVolume" "100.000000"
"VSync" "1"
"INPUTRATE" "12.000000"
"POLYGRIDS" "1.000000"
"VS_MODELS" "256"
"GROUPOFFSET0" "-1"
"MouseLook" "1"
"Subtitles" "0"
"GROUPOFFSET1" "-1"
"EnableSky" "1"
"globaldetail" "2.000000"
"GROUPOFFSET2" "-1"
"NEARZ" "4.000000"
"SFXVolume" "90.000000"
"InvertHack" "0"
"musictype" "ima"
"GROUPOFFSET3" "-1"
"PVWeapons" "0.000000"
"MODELSHADOWALPHA" "96"
"TextureDetail" "2.000000"
"CONSOLEALPHA" "0.65"
"VS_WORLDMODELS_TRANSLUCENT" "256"
"GROUPOFFSET4" "-1"
"MouseInvertY" "0"
"GROUPOFFSET5" "-1"
"VS_LIGHTS" "64"
"UPDATERATE" "100"
"GroupOffset6" "-1"
"CrouchLock" "0"
"GroupOffset7" "-1"
"MODELFULLBRITE" "1"
"GroupOffset8" "-1"
"DEBUGLEVEL" "0"
"GroupOffset9" "-1"
"CLOUDMAPLIGHT" "1.000000"
"GameScreenHeight" "1080"
"MsgMgrMaxHeight" "0.200000"
"DrawViewModel" "1"
"SCREENHEIGHT" "1080"
"VS_MODELS_TRANSLUCENT" "512"
"TripleBuffer" "1"
"AnisotropicFiltering" "4"
"ServerConfig" "unnamed"
"MUSICENABLE" "1"
"32BitLightmaps" "1"
"WallWalkLock" "0"
"DYNAMICLIGHT" "1"
"GameScreenWidth" "1920"
"ImpactFXLevel" "2"
"PerformanceConfig" ".DefaultExtraLow"
"SOUNDENABLE" "1"
"FogPerformanceScale" "100"
"WARBLESCALE" ".95"
"LookUpRate" "2.500000"
"GameBitDepth" "32"
"Gore" "1.000000"
"HeadBob" "1"
"DebrisFXLevel" "2"
"VS_WORLDMODELS" "256"
"ShellCasings" "1"
"LookSpring" "0.000000"
"MIPMAPDIST" "375.000000"
"SHADOWZRANGE" "17.000000"
"SHADOWLODOFFSET" "100.000000"
"LIGHTSATURATE" "1.0"
"ProfileName" "Awake"
"WARBLESPEED" "15"
AddAction Forward 0
AddAction Backward 1
AddAction Left 2
AddAction Right 3
AddAction Strafe 4
AddAction StrafeLeft 5
AddAction StrafeRight 6
AddAction Run 7
AddAction Duck 8
AddAction Jump 9
AddAction LookUp 10
AddAction LookDown 11
AddAction CenterView 12
AddAction RunLock 13
AddAction Fire 14
AddAction AltFire 15
AddAction Reload 16
AddAction Activate 17
AddAction PrevWeapon 18
AddAction NextWeapon 19
AddAction ZoomIn 20
AddAction ZoomOut 21
AddAction LastWeapon 22
AddAction CrouchToggle 23
AddAction TorchSelect 24
AddAction WallWalk 25
AddAction WallWalkToggle 26
AddAction PounceJump 27
AddAction EnergySift 28
AddAction MediComp 29
AddAction Weapon0 30
AddAction Weapon1 31
AddAction Weapon2 32
AddAction Weapon3 33
AddAction Weapon4 34
AddAction Weapon5 35
AddAction Weapon6 36
AddAction Weapon7 37
AddAction Weapon8 38
AddAction Weapon9 39
AddAction Item0 40
AddAction Item1 41
AddAction Item2 42
AddAction Item3 43
AddAction Item4 44
AddAction Item5 45
AddAction Item6 46
AddAction Item7 47
AddAction Item8 48
AddAction Item9 49
AddAction PrevVision 50
AddAction NextVision 51
AddAction PrevHud 60
AddAction NextHud 61
AddAction MouseAim 62
AddAction Crosshair 63
AddAction ChaseView 64
AddAction QuickSave 65
AddAction QuickLoad 66
AddAction Message 70
AddAction TeamMessage 71
AddAction ScoreDisplay 72
AddAction PlayerInfo 73
AddAction Taunt 74
AddAction LeaveUnassigned 99
AddAction Axis3 -3
AddAction Axis2 -2
AddAction Axis1 -1
AddAction AxisYaw -10001
AddAction AxisPitch -10002
AddAction AxisLeftRight -10003
AddAction AxisForwardBackward -10004
enabledevice "##keyboard"
rangebind "##keyboard" "##45" 0.000000 0.000000 "LastWeapon"
rangebind "##keyboard" "##11" 0.000000 0.000000 "Weapon9"
rangebind "##keyboard" "##10" 0.000000 0.000000 "Weapon8"
rangebind "##keyboard" "##9" 0.000000 0.000000 "Weapon7"
rangebind "##keyboard" "##8" 0.000000 0.000000 "Weapon6"
rangebind "##keyboard" "##7" 0.000000 0.000000 "Weapon5"
rangebind "##keyboard" "##6" 0.000000 0.000000 "Weapon4"
rangebind "##keyboard" "##5" 0.000000 0.000000 "Weapon3"
rangebind "##keyboard" "##4" 0.000000 0.000000 "Weapon2"
rangebind "##keyboard" "##3" 0.000000 0.000000 "Weapon1"
rangebind "##keyboard" "##2" 0.000000 0.000000 "Weapon0"
rangebind "##keyboard" "##20" 0.000000 0.000000 "TorchSelect"
rangebind "##keyboard" "##35" 0.000000 0.000000 "Item2"
rangebind "##keyboard" "##33" 0.000000 0.000000 "Item1"
rangebind "##keyboard" "##34" 0.000000 0.000000 "Item0"
rangebind "##keyboard" "##19" 0.000000 0.000000 "Reload"
rangebind "##keyboard" "##44" 0.000000 0.000000 "PrevWeapon"
rangebind "##keyboard" "##16" 0.000000 0.000000 "NextWeapon"
rangebind "##keyboard" "##18" 0.000000 0.000000 "Activate"
rangebind "##keyboard" "##29" 0.000000 0.000000 "CrouchToggle"
rangebind "##keyboard" "##42" 0.000000 0.000000 "Duck"
rangebind "##keyboard" "##52" 0.000000 0.000000 "Crosshair"
rangebind "##keyboard" "##14" 0.000000 0.000000 "Taunt"
rangebind "##keyboard" "##43" 0.000000 0.000000 "TeamMessage"
rangebind "##keyboard" "##28" 0.000000 0.000000 "Message"
rangebind "##keyboard" "##15" 0.000000 0.000000 "ScoreDisplay"
rangebind "##keyboard" "##210" 0.000000 0.000000 "MouseAim"
rangebind "##keyboard" "##211" 0.000000 0.000000 "CenterView"
rangebind "##keyboard" "##207" 0.000000 0.000000 "LookDown"
rangebind "##keyboard" "##199" 0.000000 0.000000 "LookUp"
rangebind "##keyboard" "##47" 0.000000 0.000000 "NextVision"
rangebind "##keyboard" "##57" 0.000000 0.000000 "Jump"
rangebind "##keyboard" "##50" 0.000000 0.000000 "RunLock"
rangebind "##keyboard" "##58" 0.000000 0.000000 "Run"
rangebind "##keyboard" "##37" 0.000000 0.000000 "Strafe"
rangebind "##keyboard" "##32" 0.000000 0.000000 "StrafeRight"
rangebind "##keyboard" "##30" 0.000000 0.000000 "StrafeLeft"
rangebind "##keyboard" "##205" 0.000000 0.000000 "Right"
rangebind "##keyboard" "##203" 0.000000 0.000000 "Left"
rangebind "##keyboard" "##31" 0.000000 0.000000 "Backward"
rangebind "##keyboard" "##17" 0.000000 0.000000 "Forward"
rangebind "##keyboard" "##65" 0.000000 0.000000 "QuickLoad"
rangebind "##keyboard" "##64" 0.000000 0.000000 "QuickSave"
rangebind "##keyboard" "##13" 0.000000 0.000000 "NextHud"
rangebind "##keyboard" "##12" 0.000000 0.000000 "PrevHud"
enabledevice "##mouse"
rangebind "##mouse" "##z-axis" -255.000000 -0.100000 "NextWeapon" 0.100000 255.000000 "PrevWeapon"
rangebind "##mouse" "##4" 0.000000 0.000000 "AltFire"
rangebind "##mouse" "##3" 0.000000 0.000000 "Fire"
rangebind "##mouse" "##x-axis" 0.000000 0.000000 "Axis1"
scale "##mouse" "##x-axis" 0.002711
rangebind "##mouse" "##y-axis" 0.000000 0.000000 "Axis2"
scale "##mouse" "##y-axis" 0.002983
ModelAdd 0.000000 0.000000 0.000000
ModelDirAdd 0.000000 0.000000 0.000000
WMAmbient 0.000000 0.000000 0.000000
[9]
-In eurem Aliens vs. Predator 2 - Primal Hunt Installationsordner "autoexec.cfg" öffnen │ Inhalt löschen und folgende Einträge reinkopieren/speichern und schließen.
"NUMCONSOLELINES" "0"
"FARZ" "10000.000000"
"LMFullBright" "0"
"SpeciesName" "Marine"
"VS_SPRITES_NOZ" "128"
"CARDDESC" "\\.\DISPLAY1"
"NormalTurnRate" "1.500000"
"MouseInvertYAxis" "0"
"DETAILTEXTURESCALE" "1.0"
"MODELWARBLE" "0"
"DynamicLightSetting" "2.000000"
"LIGHTMODELSPRITES" "1"
"MAXMODELSHADOWS" "1"
"AutoswitchWeapons" "1"
"VS_PARTICLESYSTEMS" "128"
"FOGENABLE" "0"
"ScreenFlash" "1.000000"
"HeadCanting" "1"
"ENVPANSPEED" "0.000500"
"MODELLOD" "2.000000"
"OPTIMIZESURFACES" "1.0"
"LowViolence" "0"
"RunLock" "1"
"WeaponSway" "1"
"VS_SPRITES" "512"
"OrientOverlay" "1"
"ScalingMenus" "1"
"LIGHTMAP" "1"
"DetailLevel" "4"
"VS_POLYGRIDS_TRANSLUCENT" "32"
"MouseSensitivity" "7.000000"
"FastTurnRate" "2.300000"
"Sound16Bit" "1"
"SATURATE" "1"
"BITDEPTH" "32"
"ClipSpeed" "1000.0"
"VS_MODELS_CHROMAKEY" "512"
"VS_POLYGRIDS" "32"
"FixTJunc" "1"
"SCREENWIDTH" "1920"
"RENDERDLL" "d3d.ren"
"Trilinear" "1"
"MaxWorldPoliesToDraw" "50000"
"MASTERPALETTEMODE" "1.000000"
"SpecialFX" "2.000000"
"RATEENABLE" "2"
"VS_WORLDMODELS_CHROMAKEY" "256"
"modeldist1" "150.000000"
"UpdateRateInitted" "1"
"GAMMA" "1.000000"
"32BITTEXTURES" "1"
"modeldist2" "250.000000"
"BulletHoles" "100.000000"
"GSA" "0"
"MuzzleLight" "1"
"ObjectiveMessages" "1"
"NumRuns" "6.000000"
"EnableHints" "0"
"DRAWSKY" "1"
"VS_CANVASES" "32"
"MsgMgrTimeScale" "0.950000"
"modeldist3" "350.000000"
"DETAILTEXTURES" "1"
"enabledevice" "##mouse"
"UseJoystick" "0"
"MultipassGouraud" "1"
"VS_CANVASES_TRANSLUCENT" "128"
"PickupIconDuration" "5.000000"
"IgnoreTaunts" "0"
"ENVMAPENABLE" "1"
"EnvMapWorld" "1"
"MusicVolume" "50.000000"
"maxswvoices" "64.000000"
"multiplayer" "0"
"VS_LINESYSTEMS" "128"
"FORCECLEAR" "1"
"FASTLIGHT" "0"
"SoundVolume" "100.000000"
"INPUTRATE" "12.000000"
"VS_MODELS" "256"
"POLYGRIDS" "1.000000"
"GROUPOFFSET0" "-1"
"MouseLook" "1"
"Subtitles" "0"
"GROUPOFFSET1" "-1"
"globaldetail" "2.000000"
"EnableSky" "1"
"GROUPOFFSET2" "-1"
"SFXVolume" "90.000000"
"NEARZ" "4.000000"
"musictype" "ima"
"InvertHack" "0"
"GROUPOFFSET3" "-1"
"PVWeapons" "0.000000"
"MODELSHADOWALPHA" "96"
"CONSOLEALPHA" "0.65"
"TextureDetail" "2.000000"
"VS_WORLDMODELS_TRANSLUCENT" "256"
"GROUPOFFSET4" "-1"
"MouseInvertY" "0"
"VS_LIGHTS" "64"
"GROUPOFFSET5" "-1"
"UPDATERATE" "60"
"GroupOffset6" "-1"
"CrouchLock" "0"
"GroupOffset7" "-1"
"MODELFULLBRITE" "1"
"GroupOffset8" "-1"
"DEBUGLEVEL" "0"
"GroupOffset9" "-1"
"CLOUDMAPLIGHT" "1.000000"
"GameScreenHeight" "1080"
"MsgMgrMaxHeight" "0.200000"
"DrawViewModel" "1"
"SCREENHEIGHT" "1080"
"VS_MODELS_TRANSLUCENT" "512"
"TripleBuffer" "1"
"ServerConfig" "default"
"MUSICENABLE" "1"
"32BitLightmaps" "1"
"WallWalkLock" "0"
"DYNAMICLIGHT" "1"
"GameScreenWidth" "1920"
"ImpactFXLevel" "2"
"SOUNDENABLE" "1"
"PerformanceConfig" ".DefaultExtraLow"
"FogPerformanceScale" "100"
"WARBLESCALE" ".95"
"GameBitDepth" "32"
"LookUpRate" "2.500000"
"Gore" "1.000000"
"HeadBob" "1"
"DebrisFXLevel" "2"
"VS_WORLDMODELS" "256"
"LookSpring" "0.000000"
"ShellCasings" "1"
"MIPMAPDIST" "375.000000"
"SHADOWZRANGE" "17.000000"
"SHADOWLODOFFSET" "100.000000"
"LIGHTSATURATE" "1.0"
"ProfileName" "Awake"
"WARBLESPEED" "15"
AddAction Forward 0
AddAction Backward 1
AddAction Left 2
AddAction Right 3
AddAction Strafe 4
AddAction StrafeLeft 5
AddAction StrafeRight 6
AddAction Run 7
AddAction Duck 8
AddAction Jump 9
AddAction LookUp 10
AddAction LookDown 11
AddAction CenterView 12
AddAction RunLock 13
AddAction Fire 14
AddAction AltFire 15
AddAction Reload 16
AddAction Activate 17
AddAction PrevWeapon 18
AddAction NextWeapon 19
AddAction ZoomIn 20
AddAction ZoomOut 21
AddAction LastWeapon 22
AddAction CrouchToggle 23
AddAction TorchSelect 24
AddAction WallWalk 25
AddAction WallWalkToggle 26
AddAction PounceJump 27
AddAction EnergySift 28
AddAction MediComp 29
AddAction Weapon0 30
AddAction Weapon1 31
AddAction Weapon2 32
AddAction Weapon3 33
AddAction Weapon4 34
AddAction Weapon5 35
AddAction Weapon6 36
AddAction Weapon7 37
AddAction Weapon8 38
AddAction Weapon9 39
AddAction Item0 40
AddAction Item1 41
AddAction Item2 42
AddAction Item3 43
AddAction Item4 44
AddAction Item5 45
AddAction Item6 46
AddAction Item7 47
AddAction Item8 48
AddAction Item9 49
AddAction PrevVision 50
AddAction NextVision 51
AddAction PrevHud 60
AddAction NextHud 61
AddAction MouseAim 62
AddAction Crosshair 63
AddAction ChaseView 64
AddAction QuickSave 65
AddAction QuickLoad 66
AddAction Message 70
AddAction TeamMessage 71
AddAction ScoreDisplay 72
AddAction PlayerInfo 73
AddAction Taunt 74
AddAction Backhand 76
AddAction Destruct 77
AddAction SentryGun 78
AddAction LeaveUnassigned 99
AddAction Axis3 -3
AddAction Axis2 -2
AddAction Axis1 -1
enabledevice "##keyboard"
rangebind "##keyboard" "##20" 0.000000 0.000000 "SentryGun"
rangebind "##keyboard" "##45" 0.000000 0.000000 "LastWeapon"
rangebind "##keyboard" "##11" 0.000000 0.000000 "Weapon9"
rangebind "##keyboard" "##10" 0.000000 0.000000 "Weapon8"
rangebind "##keyboard" "##9" 0.000000 0.000000 "Weapon7"
rangebind "##keyboard" "##8" 0.000000 0.000000 "Weapon6"
rangebind "##keyboard" "##7" 0.000000 0.000000 "Weapon5"
rangebind "##keyboard" "##6" 0.000000 0.000000 "Weapon4"
rangebind "##keyboard" "##5" 0.000000 0.000000 "Weapon3"
rangebind "##keyboard" "##4" 0.000000 0.000000 "Weapon2"
rangebind "##keyboard" "##3" 0.000000 0.000000 "Weapon1"
rangebind "##keyboard" "##2" 0.000000 0.000000 "Weapon0"
rangebind "##keyboard" "##33" 0.000000 0.000000 "Item1"
rangebind "##keyboard" "##34" 0.000000 0.000000 "Item0"
rangebind "##keyboard" "##19" 0.000000 0.000000 "Reload"
rangebind "##keyboard" "##44" 0.000000 0.000000 "PrevWeapon"
rangebind "##keyboard" "##16" 0.000000 0.000000 "NextWeapon"
rangebind "##keyboard" "##18" 0.000000 0.000000 "Activate"
rangebind "##keyboard" "##53" 0.000000 0.000000 "CrouchToggle"
rangebind "##keyboard" "##42" 0.000000 0.000000 "Duck"
rangebind "##keyboard" "##52" 0.000000 0.000000 "Crosshair"
rangebind "##keyboard" "##14" 0.000000 0.000000 "Taunt"
rangebind "##keyboard" "##43" 0.000000 0.000000 "TeamMessage"
rangebind "##keyboard" "##28" 0.000000 0.000000 "Message"
rangebind "##keyboard" "##15" 0.000000 0.000000 "ScoreDisplay"
rangebind "##keyboard" "##210" 0.000000 0.000000 "MouseAim"
rangebind "##keyboard" "##211" 0.000000 0.000000 "CenterView"
rangebind "##keyboard" "##21" 0.000000 0.000000 "TorchSelect"
rangebind "##keyboard" "##35" 0.000000 0.000000 "Item2"
rangebind "##keyboard" "##47" 0.000000 0.000000 "NextVision"
rangebind "##keyboard" "##57" 0.000000 0.000000 "Jump"
rangebind "##keyboard" "##50" 0.000000 0.000000 "RunLock"
rangebind "##keyboard" "##58" 0.000000 0.000000 "Run"
rangebind "##keyboard" "##37" 0.000000 0.000000 "Strafe"
rangebind "##keyboard" "##32" 0.000000 0.000000 "StrafeRight"
rangebind "##keyboard" "##30" 0.000000 0.000000 "StrafeLeft"
rangebind "##keyboard" "##205" 0.000000 0.000000 "Right"
rangebind "##keyboard" "##203" 0.000000 0.000000 "Left"
rangebind "##keyboard" "##31" 0.000000 0.000000 "Backward"
rangebind "##keyboard" "##17" 0.000000 0.000000 "Forward"
rangebind "##keyboard" "##12" 0.000000 0.000000 "PrevHud"
rangebind "##keyboard" "##13" 0.000000 0.000000 "NextHud"
rangebind "##keyboard" "##64" 0.000000 0.000000 "QuickSave"
rangebind "##keyboard" "##65" 0.000000 0.000000 "QuickLoad"
enabledevice "##mouse"
rangebind "##mouse" "##z-axis" -255.000000 -0.100000 "NextWeapon" 0.100000 255.000000 "PrevWeapon"
rangebind "##mouse" "##4" 0.000000 0.000000 "AltFire"
rangebind "##mouse" "##3" 0.000000 0.000000 "Fire"
rangebind "##mouse" "##y-axis" 0.000000 0.000000 "Axis2"
scale "##mouse" "##y-axis" 0.002983
rangebind "##mouse" "##x-axis" 0.000000 0.000000 "Axis1"
scale "##mouse" "##x-axis" 0.002711
ModelAdd 0.000000 0.000000 0.000000
ModelDirAdd 0.000000 0.000000 0.000000
WMAmbient 0.000000 0.000000 0.000000
[10]
-Aliens vs. Predator 2 oder Primal Hunt starten und genie... gruseln
[INFOS]
-Diese Config ist kompatibel/getestet mit der US/EN Version.
-Kopie der Originalen "autoexec.cfg" erstellen (siehe Punkt [8][9]) für eventuelle Fehlerbeseitigung.
-Man kann natürlich noch weiter verändern/probieren und testen, aber diese Aliens vs. Predator 2 + Primal Hunt Config läuft 99 % stabil und fehlerfrei bei maximaler Grafik.
-V-Sync Schnell (Vertikale Synchronisierung) 16xAF (Anisotrope Filterung) Reflex hoch/Ultra (Modus für geringe Latenz) Max. Bildfrequenz 90 FPS (Frame per second) │ über Grafiktreiber aktivieren.
[Für den Widescreen Fix stelle ich euch meine "d3dim700.zip" bereit (siehe Punkt [5])]
-WinRAR zum Entpacken │ https://winrar.de/downld.php