Aliens vs. Predator 2 + Primal Hunt High Config Retail/Mod (bearbeitet)

  • Hallo Compiunity,

    Aliens vs. Predator 2 einer der Meilensteine in der Spiele Historie ... Noch heute ein sehr guter spannender Horror Shooter der alten Schule ... Subjektiv für mich einer der Games in meiner persönlichen Hall of Fame neben Quake z. B. was ich auch wieder angefangen habe und noch ein paar andere gute Klassiker. :)
    Vor einiger Zeit wieder mal durchgespielt, auch für diesen Beitrag/Thema (hatte ich schon länger in Arbeit)
    Vor 24 Jahren erblickte dieses Stück Software (oje :smirking_face: ... ja wir sind alt) das Licht dieser Welt und was soll ich sagen, Gameplay, Grafik, Sound immer noch kompromisslos, atmosphärisch, beklemmend gut ... ein Kind seiner Zeit ...
    Ich möchte hier meine Config/Guide mit euch teilen, um das bestmögliche herrauszuholen, zum Zocken und Genießen.

    (Vanilla/Retail Versionen / Mod (bearbeitet))


    [1]
    -:hot_beverage: kochen │ Vor, während, nach und beim Zocken umgehend konsumieren.


    [2]
    -Aliens vs. Predator 2 installieren │ Retail CD Versionen auf 1.0.9.6 Patchen

    Aliens versus Predator 2 patch
    Original sources: FilePlanet (EN, FR, DE, IT, KO, ES) This is the Aliens versus Predator 2 Patch v1.0.9.6. It is the latest patch available for the game, but…
    community.pcgamingwiki.com

    -Aliens vs. Predator 2 - Primal Hunt installieren │ Kein Patch erforderlich

    [Download-Versionen: N/A]

    -Aliens vs. Predator 2 + Primal Hunt nicht starten.


    [3]
    -Map Update installieren │ https://avpunknown.com/avp2master/downloads.html

    [Download "Aliens vs. Predator 2 Single Player Map Update #1"]

    -Heruntergeladene "avp2_ensp1.zip" entpacken (WinRAR) │ "avp2_en_sp1.exe" als Administrator ausführen und installieren.

    -Aliens vs. Predator 2 nicht starten.


    [4]
    -Master Patch installieren │ https://avpunknown.com/avp2master/downloads.html

    [Download "AvP2 Master Server Patch 2.4 Download" │ "AvP2 Primal Hunt Master Server Patch 1.1 Download"]

    -Heruntergeladene "avp2phmsinstall_2.4.zip" "avp2phmsinstall_1.1" entpacken (WinRAR) │ "AvP2SMSInstall.exe" "avp2_ph_msp_1.1.exe" als Administrator ausführen und installieren.

    [In euren Installationsverzeichnissen "AVP2.exe" "PrimalHunt.exe" anpassen │ Eigenschaften öffnen im Reiter "Kompatibilität" unter Einstellungen "Programm als Administrator ausführen" Häkchen setzen "Hohe DPI-Einstellungen ändern" wählen unter "Außerkraftsetzung der hohen DPI-Skalierung" Häkchen (Anwendung) setzen/übernehmen und schliessen.]

    -Aliens vs. Predator 2 + Primal Hunt 1x starten │ Im Launcher den Reiter "Display" öffnen "eure Grafikkarte" und Auflösung "1920x1440x32" wählen │ Spiel starten ("Select High Detail" wählen) Grafik/ Sound Optionen auf Max. Einstellen/speichern und beenden (V-Sync aktivieren).


    [5]
    -Widescreen Fix installieren │ d3dim700.zip

    -Heruntergeladene "d3dim700.zip" entpacken (WinRAR) │ Datei "D3DIM700.DLL" in euer Aliens vs. Predator 2 Intallationverzeichnis kopieren.

    -Aliens vs. Predator 2 1x starten │ Im Hauptmenü "Options" öffnen/schliessen und beenden. (D3DIM700.DLL wird dauerhaft aktiviert/geladen)


    [6]
    -Texture Pack installieren │ https://community.pcgamingwiki.com/files/file/208…e-overhaul-mod/

    -Heruntergeladene "Aliens vs. Predator 2 2007 Complete Texture Overhaul (v1_1).rar" entpacken (WinRAR) │ Datei "AVP207.REZ" in euer Aliens vs. Predator 2 + Primal Hunt Intallationverzeichnis kopieren.

    -Aliens vs. Predator 2 + Primal Hunt 1x starten │ Im Launcher den Reiter "Options" öffnen Command-Line "-rez AVP207.rez" (ohne"") eingeben und "Always specify these command-line parameters" Häkchen setzen/aktivieren und Launcher schliessen.


    [7]
    -Increase Blood Mod installieren │ https://www.moddb.com/mods/blood-n-g…-n-guts-mod-v11

    [In eurem Installationsverzeichnis einen neuen Ordner erstellen │ Neu erstellten Ordner in "Blood" umbenennen]

    -Heruntergeladene "BLOODNGUTSv1.1.zip" entpacken (WinRAR) │ Datei "BLODDNGUTS.REZ" in euer Aliens vs. Predator 2 > Blood Ordner kopieren. │ Datei "BLOODNGUTSPH.REZ" in euer Aliens vs. Predator 2 - Primal Hunt > Blood Ordner kopieren.

    -Aliens vs. Predator 2 1x starten │ Im Launcher den Reiter "Options" öffnen Command-Line (Leerzeichen) "-rez custom/BLOODNGUTS.rez" (ohne"") hinzufügen.

    -Aliens vs. Predator 2 - Primal Hunt 1x starten │ Im Launcher den Reiter "Options" öffnen Command-Line (Leerzeichen) "-rez custom/BLOODNGUTSPH.rez" (ohne"") hinzufügen.

    -Aliens vs. Predator + Primal Hunt nicht starten.


    [8]
    -In eurem Aliens vs. Predator 2 Installationsordner "autoexec.cfg" öffnen │ Inhalt löschen und folgende Einträge reinkopieren/speichern und schließen.

    "FARZ" "10000.000000"
    "NUMCONSOLELINES" "0"
    "LMFullBright" "0"
    "SpeciesName" "Marine"
    "VS_SPRITES_NOZ" "128"
    "CARDDESC" "\\.\DISPLAY1"
    "NormalTurnRate" "1.500000"
    "MouseInvertYAxis" "0"
    "MODELWARBLE" "0"
    "DETAILTEXTURESCALE" "1.0"
    "AutoswitchWeapons" "1"
    "MAXMODELSHADOWS" "1"
    "LIGHTMODELSPRITES" "1"
    "DynamicLightSetting" "2.000000"
    "VS_PARTICLESYSTEMS" "128"
    "FOGENABLE" "0"
    "ScreenFlash" "1.000000"
    "HeadCanting" "1"
    "ENVPANSPEED" "0.000500"
    "MODELLOD" "2.000000"
    "LowViolence" "0"
    "OPTIMIZESURFACES" "1.0"
    "RunLock" "1"
    "WeaponSway" "1"
    "VS_SPRITES" "512"
    "OrientOverlay" "1"
    "ScalingMenus" "1"
    "LIGHTMAP" "1"
    "DetailLevel" "4"
    "VS_POLYGRIDS_TRANSLUCENT" "32"
    "MouseSensitivity" "7.000000"
    "SATURATE" "1"
    "Sound16Bit" "1"
    "FastTurnRate" "2.300000"
    "BITDEPTH" "32"
    "ClipSpeed" "1000.0"
    "VS_MODELS_CHROMAKEY" "512"
    "VS_POLYGRIDS" "32"
    "FixTJunc" "1"
    "SCREENWIDTH" "1920"
    "Trilinear" "1"
    "RENDERDLL" "d3d.ren"
    "MASTERPALETTEMODE" "1.000000"
    "MaxWorldPoliesToDraw" "50000"
    "SpecialFX" "2.000000"
    "RATEENABLE" "2"
    "VS_WORLDMODELS_CHROMAKEY" "256"
    "modeldist1" "150.000000"
    "UpdateRateInitted" "1"
    "32BITTEXTURES" "1"
    "GAMMA" "1.000000"
    "AspectRatio" "1"
    "BulletHoles" "100.000000"
    "modeldist2" "250.000000"
    "ObjectiveMessages" "1"
    "MuzzleLight" "1"
    "EnableHints" "0"
    "NumRuns" "9.000000"
    "DRAWSKY" "1"
    "MsgMgrTimeScale" "0.950000"
    "VS_CANVASES" "32"
    "modeldist3" "350.000000"
    "DETAILTEXTURES" "1"
    "enabledevice" "##mouse"
    "UseJoystick" "1"
    "VS_CANVASES_TRANSLUCENT" "128"
    "MultipassGouraud" "1"
    "IgnoreTaunts" "0"
    "PickupIconDuration" "5.000000"
    "ENVMAPENABLE" "1"
    "EnvMapWorld" "1"
    "MusicVolume" "50.000000"
    "maxswvoices" "64.000000"
    "VS_LINESYSTEMS" "128"
    "multiplayer" "0"
    "FORCECLEAR" "1"
    "FASTLIGHT" "0"
    "SoundVolume" "100.000000"
    "VSync" "1"
    "INPUTRATE" "12.000000"
    "POLYGRIDS" "1.000000"
    "VS_MODELS" "256"
    "GROUPOFFSET0" "-1"
    "MouseLook" "1"
    "Subtitles" "0"
    "GROUPOFFSET1" "-1"
    "EnableSky" "1"
    "globaldetail" "2.000000"
    "GROUPOFFSET2" "-1"
    "NEARZ" "4.000000"
    "SFXVolume" "90.000000"
    "InvertHack" "0"
    "musictype" "ima"
    "GROUPOFFSET3" "-1"
    "PVWeapons" "0.000000"
    "MODELSHADOWALPHA" "96"
    "TextureDetail" "2.000000"
    "CONSOLEALPHA" "0.65"
    "VS_WORLDMODELS_TRANSLUCENT" "256"
    "GROUPOFFSET4" "-1"
    "MouseInvertY" "0"
    "GROUPOFFSET5" "-1"
    "VS_LIGHTS" "64"
    "UPDATERATE" "100"
    "GroupOffset6" "-1"
    "CrouchLock" "0"
    "GroupOffset7" "-1"
    "MODELFULLBRITE" "1"
    "GroupOffset8" "-1"
    "DEBUGLEVEL" "0"
    "GroupOffset9" "-1"
    "CLOUDMAPLIGHT" "1.000000"
    "GameScreenHeight" "1080"
    "MsgMgrMaxHeight" "0.200000"
    "DrawViewModel" "1"
    "SCREENHEIGHT" "1080"
    "VS_MODELS_TRANSLUCENT" "512"
    "TripleBuffer" "1"
    "AnisotropicFiltering" "4"
    "ServerConfig" "unnamed"
    "MUSICENABLE" "1"
    "32BitLightmaps" "1"
    "WallWalkLock" "0"
    "DYNAMICLIGHT" "1"
    "GameScreenWidth" "1920"
    "ImpactFXLevel" "2"
    "PerformanceConfig" ".DefaultExtraLow"
    "SOUNDENABLE" "1"
    "FogPerformanceScale" "100"
    "WARBLESCALE" ".95"
    "LookUpRate" "2.500000"
    "GameBitDepth" "32"
    "Gore" "1.000000"
    "HeadBob" "1"
    "DebrisFXLevel" "2"
    "VS_WORLDMODELS" "256"
    "ShellCasings" "1"
    "LookSpring" "0.000000"
    "MIPMAPDIST" "375.000000"
    "SHADOWZRANGE" "17.000000"
    "SHADOWLODOFFSET" "100.000000"
    "LIGHTSATURATE" "1.0"
    "ProfileName" "Awake"
    "WARBLESPEED" "15"
    AddAction Forward 0
    AddAction Backward 1
    AddAction Left 2
    AddAction Right 3
    AddAction Strafe 4
    AddAction StrafeLeft 5
    AddAction StrafeRight 6
    AddAction Run 7
    AddAction Duck 8
    AddAction Jump 9
    AddAction LookUp 10
    AddAction LookDown 11
    AddAction CenterView 12
    AddAction RunLock 13
    AddAction Fire 14
    AddAction AltFire 15
    AddAction Reload 16
    AddAction Activate 17
    AddAction PrevWeapon 18
    AddAction NextWeapon 19
    AddAction ZoomIn 20
    AddAction ZoomOut 21
    AddAction LastWeapon 22
    AddAction CrouchToggle 23
    AddAction TorchSelect 24
    AddAction WallWalk 25
    AddAction WallWalkToggle 26
    AddAction PounceJump 27
    AddAction EnergySift 28
    AddAction MediComp 29
    AddAction Weapon0 30
    AddAction Weapon1 31
    AddAction Weapon2 32
    AddAction Weapon3 33
    AddAction Weapon4 34
    AddAction Weapon5 35
    AddAction Weapon6 36
    AddAction Weapon7 37
    AddAction Weapon8 38
    AddAction Weapon9 39
    AddAction Item0 40
    AddAction Item1 41
    AddAction Item2 42
    AddAction Item3 43
    AddAction Item4 44
    AddAction Item5 45
    AddAction Item6 46
    AddAction Item7 47
    AddAction Item8 48
    AddAction Item9 49
    AddAction PrevVision 50
    AddAction NextVision 51
    AddAction PrevHud 60
    AddAction NextHud 61
    AddAction MouseAim 62
    AddAction Crosshair 63
    AddAction ChaseView 64
    AddAction QuickSave 65
    AddAction QuickLoad 66
    AddAction Message 70
    AddAction TeamMessage 71
    AddAction ScoreDisplay 72
    AddAction PlayerInfo 73
    AddAction Taunt 74
    AddAction LeaveUnassigned 99
    AddAction Axis3 -3
    AddAction Axis2 -2
    AddAction Axis1 -1
    AddAction AxisYaw -10001
    AddAction AxisPitch -10002
    AddAction AxisLeftRight -10003
    AddAction AxisForwardBackward -10004

    enabledevice "##keyboard"
    rangebind "##keyboard" "##45" 0.000000 0.000000 "LastWeapon"
    rangebind "##keyboard" "##11" 0.000000 0.000000 "Weapon9"
    rangebind "##keyboard" "##10" 0.000000 0.000000 "Weapon8"
    rangebind "##keyboard" "##9" 0.000000 0.000000 "Weapon7"
    rangebind "##keyboard" "##8" 0.000000 0.000000 "Weapon6"
    rangebind "##keyboard" "##7" 0.000000 0.000000 "Weapon5"
    rangebind "##keyboard" "##6" 0.000000 0.000000 "Weapon4"
    rangebind "##keyboard" "##5" 0.000000 0.000000 "Weapon3"
    rangebind "##keyboard" "##4" 0.000000 0.000000 "Weapon2"
    rangebind "##keyboard" "##3" 0.000000 0.000000 "Weapon1"
    rangebind "##keyboard" "##2" 0.000000 0.000000 "Weapon0"
    rangebind "##keyboard" "##20" 0.000000 0.000000 "TorchSelect"
    rangebind "##keyboard" "##35" 0.000000 0.000000 "Item2"
    rangebind "##keyboard" "##33" 0.000000 0.000000 "Item1"
    rangebind "##keyboard" "##34" 0.000000 0.000000 "Item0"
    rangebind "##keyboard" "##19" 0.000000 0.000000 "Reload"
    rangebind "##keyboard" "##44" 0.000000 0.000000 "PrevWeapon"
    rangebind "##keyboard" "##16" 0.000000 0.000000 "NextWeapon"
    rangebind "##keyboard" "##18" 0.000000 0.000000 "Activate"
    rangebind "##keyboard" "##29" 0.000000 0.000000 "CrouchToggle"
    rangebind "##keyboard" "##42" 0.000000 0.000000 "Duck"
    rangebind "##keyboard" "##52" 0.000000 0.000000 "Crosshair"
    rangebind "##keyboard" "##14" 0.000000 0.000000 "Taunt"
    rangebind "##keyboard" "##43" 0.000000 0.000000 "TeamMessage"
    rangebind "##keyboard" "##28" 0.000000 0.000000 "Message"
    rangebind "##keyboard" "##15" 0.000000 0.000000 "ScoreDisplay"
    rangebind "##keyboard" "##210" 0.000000 0.000000 "MouseAim"
    rangebind "##keyboard" "##211" 0.000000 0.000000 "CenterView"
    rangebind "##keyboard" "##207" 0.000000 0.000000 "LookDown"
    rangebind "##keyboard" "##199" 0.000000 0.000000 "LookUp"
    rangebind "##keyboard" "##47" 0.000000 0.000000 "NextVision"
    rangebind "##keyboard" "##57" 0.000000 0.000000 "Jump"
    rangebind "##keyboard" "##50" 0.000000 0.000000 "RunLock"
    rangebind "##keyboard" "##58" 0.000000 0.000000 "Run"
    rangebind "##keyboard" "##37" 0.000000 0.000000 "Strafe"
    rangebind "##keyboard" "##32" 0.000000 0.000000 "StrafeRight"
    rangebind "##keyboard" "##30" 0.000000 0.000000 "StrafeLeft"
    rangebind "##keyboard" "##205" 0.000000 0.000000 "Right"
    rangebind "##keyboard" "##203" 0.000000 0.000000 "Left"
    rangebind "##keyboard" "##31" 0.000000 0.000000 "Backward"
    rangebind "##keyboard" "##17" 0.000000 0.000000 "Forward"
    rangebind "##keyboard" "##65" 0.000000 0.000000 "QuickLoad"
    rangebind "##keyboard" "##64" 0.000000 0.000000 "QuickSave"
    rangebind "##keyboard" "##13" 0.000000 0.000000 "NextHud"
    rangebind "##keyboard" "##12" 0.000000 0.000000 "PrevHud"
    enabledevice "##mouse"
    rangebind "##mouse" "##z-axis" -255.000000 -0.100000 "NextWeapon" 0.100000 255.000000 "PrevWeapon"
    rangebind "##mouse" "##4" 0.000000 0.000000 "AltFire"
    rangebind "##mouse" "##3" 0.000000 0.000000 "Fire"
    rangebind "##mouse" "##x-axis" 0.000000 0.000000 "Axis1"
    scale "##mouse" "##x-axis" 0.002711
    rangebind "##mouse" "##y-axis" 0.000000 0.000000 "Axis2"
    scale "##mouse" "##y-axis" 0.002983
    ModelAdd 0.000000 0.000000 0.000000
    ModelDirAdd 0.000000 0.000000 0.000000
    WMAmbient 0.000000 0.000000 0.000000


    [9]
    -In eurem Aliens vs. Predator 2 - Primal Hunt Installationsordner "autoexec.cfg" öffnen │ Inhalt löschen und folgende Einträge reinkopieren/speichern und schließen.

    "NUMCONSOLELINES" "0"
    "FARZ" "10000.000000"
    "LMFullBright" "0"
    "SpeciesName" "Marine"
    "VS_SPRITES_NOZ" "128"
    "CARDDESC" "\\.\DISPLAY1"
    "NormalTurnRate" "1.500000"
    "MouseInvertYAxis" "0"
    "DETAILTEXTURESCALE" "1.0"
    "MODELWARBLE" "0"
    "DynamicLightSetting" "2.000000"
    "LIGHTMODELSPRITES" "1"
    "MAXMODELSHADOWS" "1"
    "AutoswitchWeapons" "1"
    "VS_PARTICLESYSTEMS" "128"
    "FOGENABLE" "0"
    "ScreenFlash" "1.000000"
    "HeadCanting" "1"
    "ENVPANSPEED" "0.000500"
    "MODELLOD" "2.000000"
    "OPTIMIZESURFACES" "1.0"
    "LowViolence" "0"
    "RunLock" "1"
    "WeaponSway" "1"
    "VS_SPRITES" "512"
    "OrientOverlay" "1"
    "ScalingMenus" "1"
    "LIGHTMAP" "1"
    "DetailLevel" "4"
    "VS_POLYGRIDS_TRANSLUCENT" "32"
    "MouseSensitivity" "7.000000"
    "FastTurnRate" "2.300000"
    "Sound16Bit" "1"
    "SATURATE" "1"
    "BITDEPTH" "32"
    "ClipSpeed" "1000.0"
    "VS_MODELS_CHROMAKEY" "512"
    "VS_POLYGRIDS" "32"
    "FixTJunc" "1"
    "SCREENWIDTH" "1920"
    "RENDERDLL" "d3d.ren"
    "Trilinear" "1"
    "MaxWorldPoliesToDraw" "50000"
    "MASTERPALETTEMODE" "1.000000"
    "SpecialFX" "2.000000"
    "RATEENABLE" "2"
    "VS_WORLDMODELS_CHROMAKEY" "256"
    "modeldist1" "150.000000"
    "UpdateRateInitted" "1"
    "GAMMA" "1.000000"
    "32BITTEXTURES" "1"
    "modeldist2" "250.000000"
    "BulletHoles" "100.000000"
    "GSA" "0"
    "MuzzleLight" "1"
    "ObjectiveMessages" "1"
    "NumRuns" "6.000000"
    "EnableHints" "0"
    "DRAWSKY" "1"
    "VS_CANVASES" "32"
    "MsgMgrTimeScale" "0.950000"
    "modeldist3" "350.000000"
    "DETAILTEXTURES" "1"
    "enabledevice" "##mouse"
    "UseJoystick" "0"
    "MultipassGouraud" "1"
    "VS_CANVASES_TRANSLUCENT" "128"
    "PickupIconDuration" "5.000000"
    "IgnoreTaunts" "0"
    "ENVMAPENABLE" "1"
    "EnvMapWorld" "1"
    "MusicVolume" "50.000000"
    "maxswvoices" "64.000000"
    "multiplayer" "0"
    "VS_LINESYSTEMS" "128"
    "FORCECLEAR" "1"
    "FASTLIGHT" "0"
    "SoundVolume" "100.000000"
    "INPUTRATE" "12.000000"
    "VS_MODELS" "256"
    "POLYGRIDS" "1.000000"
    "GROUPOFFSET0" "-1"
    "MouseLook" "1"
    "Subtitles" "0"
    "GROUPOFFSET1" "-1"
    "globaldetail" "2.000000"
    "EnableSky" "1"
    "GROUPOFFSET2" "-1"
    "SFXVolume" "90.000000"
    "NEARZ" "4.000000"
    "musictype" "ima"
    "InvertHack" "0"
    "GROUPOFFSET3" "-1"
    "PVWeapons" "0.000000"
    "MODELSHADOWALPHA" "96"
    "CONSOLEALPHA" "0.65"
    "TextureDetail" "2.000000"
    "VS_WORLDMODELS_TRANSLUCENT" "256"
    "GROUPOFFSET4" "-1"
    "MouseInvertY" "0"
    "VS_LIGHTS" "64"
    "GROUPOFFSET5" "-1"
    "UPDATERATE" "60"
    "GroupOffset6" "-1"
    "CrouchLock" "0"
    "GroupOffset7" "-1"
    "MODELFULLBRITE" "1"
    "GroupOffset8" "-1"
    "DEBUGLEVEL" "0"
    "GroupOffset9" "-1"
    "CLOUDMAPLIGHT" "1.000000"
    "GameScreenHeight" "1080"
    "MsgMgrMaxHeight" "0.200000"
    "DrawViewModel" "1"
    "SCREENHEIGHT" "1080"
    "VS_MODELS_TRANSLUCENT" "512"
    "TripleBuffer" "1"
    "ServerConfig" "default"
    "MUSICENABLE" "1"
    "32BitLightmaps" "1"
    "WallWalkLock" "0"
    "DYNAMICLIGHT" "1"
    "GameScreenWidth" "1920"
    "ImpactFXLevel" "2"
    "SOUNDENABLE" "1"
    "PerformanceConfig" ".DefaultExtraLow"
    "FogPerformanceScale" "100"
    "WARBLESCALE" ".95"
    "GameBitDepth" "32"
    "LookUpRate" "2.500000"
    "Gore" "1.000000"
    "HeadBob" "1"
    "DebrisFXLevel" "2"
    "VS_WORLDMODELS" "256"
    "LookSpring" "0.000000"
    "ShellCasings" "1"
    "MIPMAPDIST" "375.000000"
    "SHADOWZRANGE" "17.000000"
    "SHADOWLODOFFSET" "100.000000"
    "LIGHTSATURATE" "1.0"
    "ProfileName" "Awake"
    "WARBLESPEED" "15"
    AddAction Forward 0
    AddAction Backward 1
    AddAction Left 2
    AddAction Right 3
    AddAction Strafe 4
    AddAction StrafeLeft 5
    AddAction StrafeRight 6
    AddAction Run 7
    AddAction Duck 8
    AddAction Jump 9
    AddAction LookUp 10
    AddAction LookDown 11
    AddAction CenterView 12
    AddAction RunLock 13
    AddAction Fire 14
    AddAction AltFire 15
    AddAction Reload 16
    AddAction Activate 17
    AddAction PrevWeapon 18
    AddAction NextWeapon 19
    AddAction ZoomIn 20
    AddAction ZoomOut 21
    AddAction LastWeapon 22
    AddAction CrouchToggle 23
    AddAction TorchSelect 24
    AddAction WallWalk 25
    AddAction WallWalkToggle 26
    AddAction PounceJump 27
    AddAction EnergySift 28
    AddAction MediComp 29
    AddAction Weapon0 30
    AddAction Weapon1 31
    AddAction Weapon2 32
    AddAction Weapon3 33
    AddAction Weapon4 34
    AddAction Weapon5 35
    AddAction Weapon6 36
    AddAction Weapon7 37
    AddAction Weapon8 38
    AddAction Weapon9 39
    AddAction Item0 40
    AddAction Item1 41
    AddAction Item2 42
    AddAction Item3 43
    AddAction Item4 44
    AddAction Item5 45
    AddAction Item6 46
    AddAction Item7 47
    AddAction Item8 48
    AddAction Item9 49
    AddAction PrevVision 50
    AddAction NextVision 51
    AddAction PrevHud 60
    AddAction NextHud 61
    AddAction MouseAim 62
    AddAction Crosshair 63
    AddAction ChaseView 64
    AddAction QuickSave 65
    AddAction QuickLoad 66
    AddAction Message 70
    AddAction TeamMessage 71
    AddAction ScoreDisplay 72
    AddAction PlayerInfo 73
    AddAction Taunt 74
    AddAction Backhand 76
    AddAction Destruct 77
    AddAction SentryGun 78
    AddAction LeaveUnassigned 99
    AddAction Axis3 -3
    AddAction Axis2 -2
    AddAction Axis1 -1

    enabledevice "##keyboard"
    rangebind "##keyboard" "##20" 0.000000 0.000000 "SentryGun"
    rangebind "##keyboard" "##45" 0.000000 0.000000 "LastWeapon"
    rangebind "##keyboard" "##11" 0.000000 0.000000 "Weapon9"
    rangebind "##keyboard" "##10" 0.000000 0.000000 "Weapon8"
    rangebind "##keyboard" "##9" 0.000000 0.000000 "Weapon7"
    rangebind "##keyboard" "##8" 0.000000 0.000000 "Weapon6"
    rangebind "##keyboard" "##7" 0.000000 0.000000 "Weapon5"
    rangebind "##keyboard" "##6" 0.000000 0.000000 "Weapon4"
    rangebind "##keyboard" "##5" 0.000000 0.000000 "Weapon3"
    rangebind "##keyboard" "##4" 0.000000 0.000000 "Weapon2"
    rangebind "##keyboard" "##3" 0.000000 0.000000 "Weapon1"
    rangebind "##keyboard" "##2" 0.000000 0.000000 "Weapon0"
    rangebind "##keyboard" "##33" 0.000000 0.000000 "Item1"
    rangebind "##keyboard" "##34" 0.000000 0.000000 "Item0"
    rangebind "##keyboard" "##19" 0.000000 0.000000 "Reload"
    rangebind "##keyboard" "##44" 0.000000 0.000000 "PrevWeapon"
    rangebind "##keyboard" "##16" 0.000000 0.000000 "NextWeapon"
    rangebind "##keyboard" "##18" 0.000000 0.000000 "Activate"
    rangebind "##keyboard" "##53" 0.000000 0.000000 "CrouchToggle"
    rangebind "##keyboard" "##42" 0.000000 0.000000 "Duck"
    rangebind "##keyboard" "##52" 0.000000 0.000000 "Crosshair"
    rangebind "##keyboard" "##14" 0.000000 0.000000 "Taunt"
    rangebind "##keyboard" "##43" 0.000000 0.000000 "TeamMessage"
    rangebind "##keyboard" "##28" 0.000000 0.000000 "Message"
    rangebind "##keyboard" "##15" 0.000000 0.000000 "ScoreDisplay"
    rangebind "##keyboard" "##210" 0.000000 0.000000 "MouseAim"
    rangebind "##keyboard" "##211" 0.000000 0.000000 "CenterView"
    rangebind "##keyboard" "##21" 0.000000 0.000000 "TorchSelect"
    rangebind "##keyboard" "##35" 0.000000 0.000000 "Item2"
    rangebind "##keyboard" "##47" 0.000000 0.000000 "NextVision"
    rangebind "##keyboard" "##57" 0.000000 0.000000 "Jump"
    rangebind "##keyboard" "##50" 0.000000 0.000000 "RunLock"
    rangebind "##keyboard" "##58" 0.000000 0.000000 "Run"
    rangebind "##keyboard" "##37" 0.000000 0.000000 "Strafe"
    rangebind "##keyboard" "##32" 0.000000 0.000000 "StrafeRight"
    rangebind "##keyboard" "##30" 0.000000 0.000000 "StrafeLeft"
    rangebind "##keyboard" "##205" 0.000000 0.000000 "Right"
    rangebind "##keyboard" "##203" 0.000000 0.000000 "Left"
    rangebind "##keyboard" "##31" 0.000000 0.000000 "Backward"
    rangebind "##keyboard" "##17" 0.000000 0.000000 "Forward"
    rangebind "##keyboard" "##12" 0.000000 0.000000 "PrevHud"
    rangebind "##keyboard" "##13" 0.000000 0.000000 "NextHud"
    rangebind "##keyboard" "##64" 0.000000 0.000000 "QuickSave"
    rangebind "##keyboard" "##65" 0.000000 0.000000 "QuickLoad"
    enabledevice "##mouse"
    rangebind "##mouse" "##z-axis" -255.000000 -0.100000 "NextWeapon" 0.100000 255.000000 "PrevWeapon"
    rangebind "##mouse" "##4" 0.000000 0.000000 "AltFire"
    rangebind "##mouse" "##3" 0.000000 0.000000 "Fire"
    rangebind "##mouse" "##y-axis" 0.000000 0.000000 "Axis2"
    scale "##mouse" "##y-axis" 0.002983
    rangebind "##mouse" "##x-axis" 0.000000 0.000000 "Axis1"
    scale "##mouse" "##x-axis" 0.002711
    ModelAdd 0.000000 0.000000 0.000000
    ModelDirAdd 0.000000 0.000000 0.000000
    WMAmbient 0.000000 0.000000 0.000000


    [10]
    -Aliens vs. Predator 2 oder Primal Hunt starten und genie... gruseln 8)


    [INFOS]
    -Diese Config ist kompatibel/getestet mit der US/EN Version.
    -Kopie der Originalen "autoexec.cfg" erstellen (siehe Punkt [8][9]) für eventuelle Fehlerbeseitigung.
    -Man kann natürlich noch weiter verändern/probieren und testen, aber diese Aliens vs. Predator 2 + Primal Hunt Config läuft 99 % stabil und fehlerfrei bei maximaler Grafik.
    -V-Sync Schnell (Vertikale Synchronisierung) 16xAF (Anisotrope Filterung) Reflex hoch/Ultra (Modus für geringe Latenz) Max. Bildfrequenz 90 FPS (Frame per second) │ über Grafiktreiber aktivieren.

    [Für den Widescreen Fix stelle ich euch meine "d3dim700.zip" bereit (siehe Punkt [5])]

    -WinRAR zum Entpacken │ https://winrar.de/downld.php

    3 Mal editiert, zuletzt von Awake (13. Mai 2025 um 01:30)

  • Was, die Steam-Version ist gepatcht? Jetzt hast du mir aber umsonst Hoffnungen gemacht. Das Spiel wird wohl nie auf Steam erscheinen.;(

    Beitrag angepasst ... Vergessen/Übersehen nach copy/paste (aus anderem Beitrag von mir) zu ändern ... Danke:thumbup:

    Einmal editiert, zuletzt von Awake (13. Mai 2025 um 01:16)